Japanese page
tama Hengband tama

X11 screen shot


  Jan. 9th, 2004  hengband 1.6.0 (New stable branch) released.
      This is a bug-fix version of 1.5.4.

      - Activation of the Wizardstaff of Gandalf was changed.
      - Activation of the Charmed Pendant was changed.
      - "share gold" in thievs guild was abolished.
      - Hunter's office make no difference between two races of the same name.
      - Mirrors will disappear when you move to other floor.

      - Various bug fixes:
        "./configure --with-setgid=games" didn't work.
        Strange behavior for inscriptions such as {@ud}.
        Sanity blast each time you used save command.
        Quest rewards in lite_town were older.
        The game crashed at cure mutation service when you are a Lucky.
        The rarely crashed when a unique vanished from a saved floor.
        When a monster threw another monster, the player caused damage.
        Many typo, screen update failures, wrong descriptions etc.

      - All changes for 1.4.5 are also included in 1.6.0 .


  Jan. 9th, 2004  hengband 1.4.5 (Old stable branch) released.
      This is the final version of old stable branch (1.4.x).

      - Avoid displaying unimportant descriptions when *identified* an object.
      - Enabled use of sound.cfg on Windows. (Thanks to KoKa)
      - Mimicing monsters '+','%','{' didn't appear in monster knowledge menu.

      - Various bug fixes:
        Samurai couldn't use Boomerang tech in Arena.
        A monster in Capture Ball sometimes disenchanted and changed.
        Random teleport in Monster Arena cause infinite loop.
        Charging Magic Whistles were stacked, and charge was reset.
        Surplus {special} fake inscription on identified artifact.
        Some items in the Race career list in character dump were missing.
        Warrior of the Dawn couldn't reproduced in forests.
        Cursed weapon in left hand was able to move to right hand.
        Summon Pet sometimes failed.
        Stop time was cancelled when any monster die.
        Miscount of Silver Angels.
        Renamed "A Set of Gloves of Dragon" to "A Set of Dragon Gloves".
        Sometimes pets mistakenly breathed on the player.
        Sometimes normal breath pierce walls.
        The Minotaur of the Labyrinth should be summond by final boss.
        Many typo, screen update failures, wrong descriptions etc.


  Aug. 12th, 2003  hengband 1.5.4 (Development branch) released.

      - New artifatct amulets.
      - Special inscription {@ma},{@0} etc. on equip/floor lists are allowed.
      - Tags, "a)" etc., are always effected by above inscription.
      - 'x' mark of view_unsafe_grids will be cleared by disarming spell.

      - Various bug fixes:
        Pval didn't effect on values of normal objects.
        Proficiency of missile weapons were not increased.

      - All changes for 1.4.4 are also included in 1.5.4.


  Aug. 12th, 2003  hengband 1.4.4 (Stable branch) released.

      - Various bug fixes:
        Hidden doors were not hidden on tile graphics mode.
        'Stop singing' didn't take time. (It should take 1/10 turn.)
        Repeat didn't work correctly for Forcetrainers when blinded.


  Jul. 20th, 2003  hengband 1.5.3 (Development branch) released.
      - Improved Warning ability a bit.
      - Some English text were corrected. (thanks to an choco)

      - Various bug fixes:
        Crash after every auto-save.
        view_unsafe_grids allowed to see trails in the Maze.

      - All changes for 1.4.3 is also included in 1.5.3.


  Jul. 20th, 2003  hengband 1.4.3 (Stable branch) released.
      - Various bug fixes:
        Experience gain for killing monsters was zero.
        When using manual_haggle, selling items didn't work.
        Mana point was not updated correctly after Clear Mind.
        Repeat didn't work correctly for Forcetrainers when blinded.


  Jul. 10th, 2003  hengband 1.5.2 (Development branch) released.
      - Random artifacts get more 'Construction point' for Android.
      - Hunter's office gives items as prize now.
      - Probing gives all monster recall infomations.
      - Crowns of telepathy get many low ESPs when high one is 'nonliving'.
      - Warning ability is more accurate now.
      - Some monsters have 'dark light' now.
      - The Armageddon trap is less dangerous now.
      - Duration check of temporal effects on monsters is changed of timing.
      - And stealth of the player will get effected by their speed.
      - STUPID monsters try to cast spells in anti-magic cave.
      - Score penalty for Amberite Berserkers no longer applied.
      - Shapechanger will really change shape on tile graphics mode.
      - "Colour out of space" is same letter as terrain type under foot. 
      - Parmanent walls at boundaries mimics normal terrains in dungeon.
      - Enhanced view_unsafe_grids option; 'x' will be cleared when walked over.
      - 'Cure mutation' service will always succeed.
      - Special inscription like {@ma} can be used in all commands now.
      - [Y/n] check on character generation accept all keys except N and ESC.
      - You can set Character history using template file at birth now.
      - Character dump now displays Blue-magics.
      - Character dump now displays full details of lost fight on Arena.
      - Tidyed up Quest list display.
      - Added 'Dark elven pit'

      - Various bug fixes:
        Strange behaviors after using save command (^S).
        '@' displayed at wrong position when trap door activated.
        Duplicate unique monster while player is dominating one as their pet.
        Inconsistent message about the effect of the jewel.
        Incomplete update for sub-windows.  etc...

      - All changes for 1.4.2 is also included in 1.5.2.


  Jul. 10th, 2003  hengband 1.4.2 (Stable branch) released.
      - Cancelling of Racial/Class power no longer takes energy.
      - The algorism for breath shape is changed.

      - Various bug fixes:
        Samurai was not able to 'Assume a Posture' when they have pets.
        Buggy behavior of Teleportaion while mounting on a Lord of Change.
        Inven/Equip sub-window displayed gerbages when resized.
        Wrong monster name in playrecord file at the Arena.

        Sorcerer and Red-Mage didn't get cost bonuses from Proficiency.
        'Rush Attack' was able to pass over the Pattern.
        Collected display update for "Fingolfin's Challenge" song.
        Overflaw of item's value in store.
        Songs were not really stopped while global map.
        Date/time went wrong when player race is changed.
        'Rodeo' sometimes failed to fail and behaved as succeed.
        Collected font on WinNT/2000/XP.
        Pets sometimes involved the player in their spell by mistake.
        Wrong value of ego ring of resist time.
        Salt Water didn't have effect on living.
        Two rare bugs on decision for Quest completion.
        Charge overflaw for stack of rods.
        Clones of unique monster sometimes changed to real unique.
        Bug on adding essence on a equippment with negative pval.
        Collected update for monster light.  etc...


  Apr. 15th, 2003  Created Hengband project page on SourceForge.jp.


  Dec. 24th, 2002  hengband 1.5.1 (Development branch) released.
      - Added visual editor in lists of known objects and etc... (Unangband)
      - Clairaudience spell of Bard doesn't detect walls with treasure.
      - Various bug fixes;
        Monsters on saved floors awake, Error handling while save,
        Monster data is broken while save and then crash,
        Shaft takes you to wrong levels.
      - All changes for 1.4.1 is also included in 1.5.1.


  Dec. 24th, 2002  hengband 1.4.1 (Stable branch) released.
      - Elvish waybread fully satisfies mortals.  (from OAngband)
      - General store sell Elvish waybread.
      - Salt water don't effect undead etc...
      - Description of weapons/armour from OAngband.
      - Added disturb when objects with inscription {!!} is recharged.
      - Improved display of tiles at knowledge command, etc., on Bigtile mode

      - Various bug fixes;
       Vault with no entrance,  Crash at (a) of info command,
       Arena while Wraithform,  Activation of smith's equip,
       Foods while mimiccing,  Kind of monsters at the Mountain,
       Broken name of the Staff,  Random teleport in monster arena.


  Dec. 9th, 2002  hengband 1.5.0 (Development branch) released.
      Implemented 'Saved Floors':
      - You can climb back the same stairs to get back to the same floor.
      - But different stairs will always take you to different floors.
      - All saved floors will be cleared when you reached to the surface.
      - Changed effects of Level teleport, trap door and stair creation.
        (Each effect takes you to the floor right above or right under.)
      - Remove two options; dungeon_stairs and confirm_stairs
      - Add a new option 'confirm_quest' which warns about one-way stairs.
      - Increased number of walls with treasure.
      - Implemented walls with hidden treasure.
      - Removed detect treasure effect from the Detection spell.


  Dec. 9th, 2002  hengband 1.4.0 (Stable branch) released.
      - Removed scrolls of satisfy hunger and that class power of Berserkers.
        Androids can quaff flasks of oil.
        Barlogs can sacrifice corpses with symbol 't','p', or 'h' using the Eat command.
        Golems, Zombies, Skeletons, and Spectors can Eat charges of wands and staves.
        Ents can get nutritions from water in any potions.
      - Added lists of known monsters/objects from Eyangband.
      - Shift + direction keys will move cursor quickly in the look command.
      - Tuned interface to list stack of items in the look command with easy_floor.
      - Added new service of buildings in town which evaluate effects of your AC.
      - Added disturb_high: disturb whenever high-level monster moves
      - Added allow_debug_opts: allow use of debug/cheat options
      - Changed 'munchkin_death' into a cheat option 'cheat_save'.
      - Removed terrain_streams and stupid_monsters.
      - Fixed typos and grammar errors on English. (Thanks to John Mikula)
      - Fix various bugs:
        Too many items break savefile.  Crash at boundary of wilderness.
        Stop time at forest of global map.  Hidden door at Deep Water.
        A floor mimiccing wall.  Warding True.  Disintegration on runes.
        Absence of new traps.  Confused Blue-mage.  Quickness of Mirror-magic.
        Resurrection of Amberites.  Multiple Chameleon King.
        Buffer-overflow breaks macro.


  Oct. 31st, 2002  hengband 1.3.1 (Development branch) released.
  Oct. 31st, 2002  hengband 1.2.2 (Stable branch) released.
  Sep. 9th, 2002  hengband 1.2.1 (Stable branch) released.
  Aug. 28th, 2002  hengband 1.3.0 (Development branch) released.
  Aug. 28th, 2002  hengband 1.2.0 (Stable branch) released.
  Jun. 16th, 2002  hengband 1.1.0b released.
  Jun. 15th, 2002  hengband 1.1.0 released.
  Jun. 4th, 2002  hengband 1.1.0 Release Candidate 2(Bugfix version) released.
  Jun. 2nd, 2002  hengband 1.1.0 Release Candidate 1 released.
  Apl. 6th, 2002  hengband 1.0.11 released.
  Mar. 6th, 2002  hengband 1.0.10 released.
  Jan.30th, 2002  hengband 1.0.9 revision 1 released.
  Jan.27th, 2002  hengband 1.0.9 released.
  Dec.31th, 2001  hengband 108fix2 revision 1 released.
  Dec.31th, 2001  hengband 108fix1 version 3 released.
  Dec.30th, 2001  hengband 108fix1 version 2 released.
  Dec.29th, 2001  hengband 108fix1 released.
  Dec.25th, 2001  hengband 108eng2(stable) and 108eng3(test version) released.
  Dec.24th, 2001  hengband 1.0.8 released. This is a new Japanese version. 
  Dec.17th, 2001  hengband 1.0.7fix2 english beta4 released.
  Dec.11th, 2001  hengband 1.0.7fix2 english beta3 released.
  Dec. 9th, 2001  hengband 1.0.7fix2 english beta2 released. fixed a terrible bug,
  Dec. 8th, 2001  hengband 1.0.7fix2 english beta released.
  Dec. 5th, 2001  fixed some mistakes of archives. 1.0.7fix2 english alpha2 released.
  Dec. 4th, 2001  hengband 1.0.7fix2 english alpha version released.

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